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Some unofficial phone apps appear to be using GameFAQs as a back-end, but they do not behave like a real web browser does.Using GameFAQs regularly with these browsers can cause temporary and even permanent IP blocks due to these additional requests. If you are using Maxthon or Brave as a browser, or have installed the Ghostery add-on, you should know that these programs send extra traffic to our servers for every page on the site that you browse.The most common causes of this issue are: “It ended up being one of those things were more and more people it’s breaking the flow of everything, so let’s just remove it.Your IP address has been temporarily blocked due to a large number of HTTP requests. In an earlier version of the game, Atreus would scream at his father at the end of the scene in which Kratos says the line, “Only fire when I tell you to fire.” “We had it in there for a while,” says Barlog.
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“And I was like, ‘Oh, that’s interesting.'”īarlog initially gave Atreus a moment like this in the beginning of the game when he doesn’t correctly follow Kratos’ instructions while learning how to hunt. “It was just out of frustration,” says Barlog. When the producer would repeatedly ask his children to complete a routine task like cleaning their room or taking their dinner plate to the sink, they would sometimes yell and act out before calmly following instructions. A story shared by one of the game’s producers about coercing his children into completing their chores was particularly interesting to Barlog when it came to developing Atreus’ mannerisms and behaviors. Throughout the development process, Barlog drew inspiration from the stories and experiences of his colleagues in addition to his own, although not all of these insights ended up in the final game. Read more: Review: Nintendo’s New Labo Kits for the Switch Will Make You Feel Like a Kid Again “Every time we meet new people she likes to tell them right away that I don’t like people.” “That line is pulled directly from my wife,” says Barlog. Oversharing in a truly childlike fashion, Atreus says something to the effect of: “Father doesn’t like people either,” when the witch mentions being reclusive. There’s a scene during an early portion of God of War in which Kratos and Atreus meet a witch. “I thought that was cute that he was very aware that daddy is a terrible Swedish language speaker.”īarlog borrowed from his other life experiences in a more straightforward manner. “ was kind of like, ‘Hey man, you really need to get it together,'” he says. Barlog recalls one evening in which his son turned to him while his wife was still reading in Swedish and continued to point.

When it was Barlog’s turn to read, the child would often say “Papa” and point to the next line. Barlog would read one line of the story in English, while his wife would read the next sentence in Swedish. He tells me about how he and his wife, who is Swedish, would read their son bedtime stories before putting him to sleep. There’s a language gap in Barlog’s own family, too. Atreus, for example, deciphers important markings that Kratos can’t read which are often necessary for advancing to the next step in the game. He’s not very good at it yet but he’s making an effort.”Īlthough Kratos is the father figure, it becomes evident throughout the game that he often relies on Atreus for help. “The stopping and the pausing to take a breath, that sort of thing shows that the person that explodes and gets angry is making some sort of effort and they’re conscious of it,” he says. That seemingly minor interaction gave Kratos’s personality a crucial component that it was lacking. “She sort of yelled a little bit and then stopped, took a breath, and said: ‘Look, you have to understand that this is the order of things,'” he says. “We had a moment where my wife was a little frustrated,” he says. For example, his now 5-year-old son would get upset if Barlog or his wife did something as simple as putting on a pair of pants when he wasn’t in the room, because he felt like he had to be there to do it first. “My son gets very fixated on the order of things,” says Barlog. Barlog points to one story in particular that provided a breakthrough for developing the right tone for Kratos, who came off as being too mean in early drafts of the game. But he also gleaned some important ideas about how to build Kratos’ character by observing the ways in which his wife manages parenting’s many challenges.

Having a young son of his own, Barlog says it could be assumed that Kratos is based in part on himself.
